Ship Design 1 - Sci Fi RPG
A first quick ideation of what 'liveries' or skins could look like on the Diamondback ship. This was also meant to help Tech establish boundaries for the ship shader system and how UVs would be handled.

A first quick ideation of what 'liveries' or skins could look like on the Diamondback ship. This was also meant to help Tech establish boundaries for the ship shader system and how UVs would be handled.

Quick gravity sketch 3d comps were created to explore the initial shapes and rhythms.

Quick gravity sketch 3d comps were created to explore the initial shapes and rhythms.

An early WiP blockout of the Diamondback.

An early WiP blockout of the Diamondback.